air purification plant simcity

There is currently a known site bug, causing the "Find their other files" link to not work on STEX uploads. Until this can be resolved, a workaround is to view the user's profile. Then on the right, click See my activity, and scroll down on the left sidebar to click Files. For more info, please see this post. Air Purification Plant 0 Sign in to follow this Find their other files Page 1 of 13 It's always nice to have cheats on your side, and while this isn't the most realistic thing in the world, it is handy to have in cities with massive air pollution. Geo-engineering isn't too far off and i personally will use this extensively in my city journal. Page 1 of 13There’s a massive vacuum cleaner in the middle of a Rotterdam park and it’s sucking all the smog out of the air. A decent portion of it, anyway. And it isn’t a vacuum, exactly. It looks nothing like a Dyson or a Hoover. It’s probably more accurate to describe it as the world’s largest air purifier.

The Smog Free Tower, as it’s called, is a collaboration between Dutch designer Daan Roosegaarde, Delft Technology University researcher Bob Ursem, and European Nano Solutions, a green tech company in the Netherlands. The metal tower, nearly 23 feet tall, can purify up to 1 million cubic feet of air every hour. To put that in perspective, the Smog Free Tower would need just 10 hours to purify enough air to fill Madison Square Garden. “When this baby is up and running for the day you can clean a small neighborhood,” says Roosegaarde. It does this by ionizing airborne smog particles. Particles smaller than 10 micrometers in diameter (about the width of a cotton fiber) are tiny enough to inhale and can be harmful to the heart and lungs. Ursem, who has been researching ionization since the early 2000s, says a radial ventilation system at the top of the tower (powered by wind energy) draws in dirty air, which enters a chamber where particles smaller than 15 micrometers are given a positive charge.

Like iron shavings drawn to a magnet, the the positively charged particles attach themselves to a grounded counter electrode in the chamber.
austin air cleaner hm400The clean air is then expelled through vents in the lower part of the tower, surrounding the structure in a bubble of clean air.
dynex laser lens cleaner for cd dvd players car stereoUrsem notes that this process doesn’t produce ozone, like many other ionic air purifiers, because the particles are charged with positive voltage rather than a negative.
hoover silentair 2000 air purifier “The proposed technology, while not new, would need to be well demonstrated on a large scale in a highly polluted urban area,” says Eileen McCauley, a manager in the California Air Resources Board’s research division.

She adds that there are concerns around efficacy and logistics like how often something like this would need to be cleaned. But Ursem himself has used the same technique in hospital purification systems, parking garages, and along roadsides. Still the tower is by far the biggest and prettiest application of his technology. Indeed, it’s meant to be a design object as much as a technological innovation. Roosegaarde is known for wacky, socially conscious design projects—he’s the same guy who did the glowing Smart Highway in the Netherlands. He says making the tower beautiful brings widespread attention to a problem typically hidden behind bureaucracy. “I’m tired of design being about chairs, tables, lamps, new cars, and new watches,” he says. “It’s boring, we have enough of this stuff. Let’s focus on the real issues in life.” Roosegaarde has been working with Ursem and ENS, the company that fabricated the tower, for two years to bring it into existence, and now that it’s up and running, he says people are intrigued.

He just returned from Mumbai where he spoke to city officials about installing a similar tower in a park, and officials in Mexico City, Paris, and Beijing (the smoggy city that inspired the project) also are interested. “We’ve gotten a lot of requests from property developers who want to place it in a few filthy rich neighborhoods of course, and I tend to say no to these right now,” he says. “I think that it should be in a public space.” Roosegaarde has plans to take the tower on a “smog-free tour” in the coming year so he can demonstrate the tower’s abilities in cities around the world. It’s a little bit of showmanship that he hopes will garner even more attention for the machine, which he calls a “shrine-like temple of clean air.” Roosegaarde admits that his tower isn’t a final solution for cleaning a city’s air. “The real solution everybody knows,” he says, adding that it’s more systematic than clearing a hole of clean air in the sky. He views the Smog Free tower as an initial step in a bottom-up approach to cleaner air, with citizens acting as the driving force.

“How can we create a city where in 10 years these towers aren’t necessary anymore?” he says. “This is the bridge towards the solution.”The requested URL /showthread.php?t=284 was not found on this server. I've noticed that wind direction changes in the game and now my town is directly downwind from my industrial area, causing pollution and zombie attacks. Is there a way to get rid of the pollution? I'm already at the highest tech level for the industry, but my PPM are still significant. In the toolbar at the bottom, click the Tree icon and plant some forests down wind of the factories. The trees will clean the air.Browse other questions tagged simcity or ask your own question. 3 years 3 months ago Pollution is the ugly byproduct of civilization, a pox on the land and your Sims' bodies. Though it's impossible to outright stop pollution, you'll need to reduce it as much as possible to minimize problems among your city and region. Pollution comes in several forms.

The most common is air pollution, which is generally produced by coal power plants and oil power plants, dirty industrial buildings, and bad traffic. Air pollution can spread across the region, so an especially dirty city can actually pollute an otherwise totally green city. Within one city, air pollution travels in the direction the wind blows, which can carry it into a residential area. Ground pollution occurs because of poor waste management and sewage solutions. Sewage by its nature is pollution, and the areas around sewage outflow pipes will always be dirty (though the areas around sewage treatment plants will be clean if it can handle the load). All zones create trash, and if it's not picked up, it'll turn into ground pollution. If you bulldoze a landfill, all trash converts to ground pollution, dirtying the ground and turning it an ugly black, as you can see in the screenshot above. Ground pollution disappears gradually after several weeks. Water pollution is created when your water tower or water pumping station is sitting on an area that is infected with ground pollution.

This is actually the worst type of pollution because all Sims will be affected by it, and its effects are more pronounced because the Sims are literally ingesting the pollution. Radiaton Pollution is created when a nuclear power plant is bullzoded, staffed with unskilled workers, or explodes. It can also be created occasionally by a meteor strike. Currently, there is no known way that has been confirmed to reduce radiation pollution. Radiation pollution is a type of ground pollution, and any spot infected with radiation will be shown as maximally concentrated ground pollution. Radiation pollution goes away after about 20 in-game years. Pollution causes several problems in cities, though some are pretty subtle. The most obvious issue that the land becomes pretty gross to look at. You'll see brown clouds floating through the air or even across the region. A thick brown cloud can block the sun, thus lowering the power output of any solar power plants, including a solar farm in a great works site.

The most direct issue that pollution causes is illness. The presence of pollution in any form causes germs to run rampant through the city. Sims who get sick call off work (lowering the happiness of industrial zones) and don't go out to shop (lowering the happiness of commercial zones). If it lasts too long, Sims will die; even if not, this puts pressure on your healthcare system and delays the advancement of your city. You can fight germs with a well-designed and well-funded healthcare system. Don't skimp on adding ambulance modules to clinics and hospitals, and invest in some wellness vans. These drive around the city at random and scrub down buildings they stop at, preventing any germs from forming there for a short time. With many wellness vans operating, you'll be able to destroy the majority of the germs that form. You'll never be able to stop all germs, but reducing as many as you can will keep your hospitals running efficiently and ensure that sick Sims get the treatment they need.

The mere act of having dirty buildings or traffic causes pollution, which is why you can never eliminate it; you'll never be able to achieve 100% mass transit use, though you can come close. With smart placement of buildings and investments in services, you can at least make pollution a non-factor in your city. The first thing you should do is ban yourself from using dirty power plants. Stick with a solar power plant, wind power plant, nuclear power plant, or simply buy power from a neighboring city. If you consult the zone attributes charts, you'll see that the biggest polluters are industrial zones with low tech levels. If you want a green city, you'll need to invest in education early. Consider applying the department of education and Department of Utilities modules (in that order) on your city hall when you can. This way, you can quickly get access to education and sewage solutions. Place a community college or university as quickly as you can, and get those tech levels moving. EditNote Increasing education levels also directly lowers the chance a given Sim will get sick.

Combined with lower pollution, you'll take a lot of the strain off your healthcare system! Meanwhile, start planning your mass transit strategy. Create long avenues without intersections that are conducive to streetcars, and plan where you'll place your passenger station or ferry Terminal if you have rail or sea access. Although traffic doesn't have as big of an impact on pollution as buildings do, the effect can be significant. Finally, add some parks. Not only will you be increasing the land value and encouraging wealth level upgrades, but every park slightly reduces overall air pollution. Adding a small park on every block will significantly lower overall city pollution and help your Sims breathe easier while still keeping the land relatively pure. EditNote Update: Planting trees with the forests tool under "Nature" in the parks section is confirmed to reduce ground pollution. Adding parks is also confirmed to reduce pollution. Further testing has to be done to figure out what can eliminate radiation pollution.